package com.aspyn.pong;

public class Paddle {
	private int x, y, width, height, color;

	public Paddle (int x, int y, int width, int height, int color) {
		this.setX(x);
		this.setY(y);
		this.setColor(color);
		this.setWidth(width);
		this.setHeight(height);
	}

	public int getX() {
		return x;
	}

	public void setX(int x) {
		this.x = x;
	}

	public int getY() {
		return y;
	}

	public void setY(int y) {
		this.y = y;
	}

	public int getWidth() {
		return width;
	}

	public void setWidth(int width) {
		this.width = width;
	}

	public int getHeight() {
		return height;
	}

	public void setHeight(int height) {
		this.height = height;
	}

	public int getColor() {
		return color;
	}

	public void setColor(int color) {
		this.color = color;
	}
}
